<Page Up> Move the cursor up a page.
<Alt A> Recalculate All assemblies (Must confirm with "Y")
Assembly Pricing and Printing (A)
The Purpose of the Assembly Screen (A)
ASSEMBLY EDIT HELP
<Ctrl A> Add a blank line at the cursor if you are on the
repeating fields at the bottom part of the screen. All
lines below will be pushed down a line.
<Ctrl E> Erase the line at the cursor if you are on the repeating fields in the bottom part of the screen. This will move up all lines below if there are any.
<Ctrl Z> Undo present changes to line cursor is on.
<Crtl Home> Move the cursor to the beginning field on the screen from any location.
<Ctrl End> Move the cursor to the ending (non-repeating) field on the screen from any location.
<Page Up> Move the cursor up a page.
<Page Down> Move the cursor down a page.
<Shift Up-Arrow> Move cursor to first line on repeating fields
<Shift Down-Arrow> Move cursor to next available line on repeating fields
ASSEMBLY FILE HELP
<Ctrl N> Clear the screen, without saving or unsaving the
current record, and set the reference number to the next
available number.
<F5> exit lookup <Shift F5> close all lookups
<F6> open lookup <Shift F6> alterate lookup
<F9> save record <Shift F9> delete record
<F10> selection screen <Shift F10> go to menu bar
<Esc> Exit one level <Alt-F4> exit ABC
ASSEMBLY LOAD HELP
<Alt N> load Next inventory item (with cursor on field)
<Alt P> load Previous inventory item (with cursor on field)
<F7> previous record <F8> next record
<Shift F7> When the cursor is on an indexed field, press
<Shift F8> When the cursor is on an indexed field, press
ASSEMBLY TOOLS HELP
<Ctrl J> or <Ctrl K> This gives you two notepads to keep
on file anything that you want to remember about this
purchase order. <Ctrl W> Put the assemby code on a Word processor list. To
see the list, press F10, W, Ctrl N (to clear screen), and
then type ALIST. To learn more, press <W>.
<Alt A> Recalculate All assemblies (Must confirm with "Y")
<Alt U> Use a partial item# (when the new item number
conflicts with old item number)
<F4> Start macro from the line the cursor is on. Press <Shift F4> Record Macro. Press <Shift F3> calculator. Use + to add and total and - to
subtract. Use / to divide and * to multiply. Use ) to
clear and ( for off. Use = or
Assembly Code (A)
Code (A)
Quantity (A)
Remark (A)
Assembly Setup (A)
2. Type the code for the individual items that make up the
assembly. If you typed a Code that hasn't been entered
into the computer, a Lookup Screen of Inventory Item codes
pops up. Use the
A. If you do not find the right code:
and you wish to set up a new code, press B. If you do not find the right code:
and you want to start over, press 3. Type the quantity of the item that are included in an
assembly.
4. You may enter a remark about the item. This does not
show up on the invoice.
5. Enter as many different item codes as you need for the
Assembly, with the quantity used of each item.
6. When you are done, press As you add items to the assembly, the computer keeps a
running total, in the upper part of the screen, of how
many items are used in the assembly. This is labeled
Material Quantity. Cost is the total of the book price of
each item. Sell Price is the total of the list price of
each item.
For help on pricing and printing assemblies, select P from
the Questions menu.
Restricted Fields (A)
Assembly Pricing and Printing (A)
B in the Unit field means that the Assembly price is
determined by totaling the list price of each
individual item. Each item is listed on the invoice
with its own price.
BK in the Unit field means that the Assembly price is
set manually in the List Price field on the "I" screen
of the Assembly Item. This price is displayed on the
Assembly Item line of the invoice. Each item that
makes up the assembly is listed on the invoice without
a price.
BN in the Unit field means that the Assembly price is
set manually in the List Price field on the "I" screen
of the Assembly Item. This price is displayed on the
Assembly Item line of the invoice. The items that make
up the assembly are not listed on the invoice though
they do appear on the screen.
The Purpose of the Assembly Screen (A)
<Ctrl D> If you want to enter the same, or almost the
same, information under a different assembly code, type in
the new code and press
<Ctrl G> You will receive a message telling you what entry
location and field number your cursor is at. Type in the
number of the entry location you want your cursor to be
moved to and press enter, and your cursor will be moved to
that location.
<Alt R> Recalculate THIS assembly only
Enter the code of the assembly as entered in
the Inventory file (I). When you press
Enter the code for the individual items
from the Inventory file (I). When the code
is entered it carries across the
description from the Inventory file (I).
Enter the quantity of this item that is
included in the assembly.
This is an information field where you may
enter a remark for your information. These
remarks will not appear on invoices.
1. The Assembly Code and all the indivdual item codes used
on the "A" Assembly screen, should be setup as inventory
items on the "I" screen before they are used here. The
Assembly Code item (and only the Assembly Code item) MUST
have a B, BN or BK entered in the Unit field on the "I"
screen. (If you type an Assembly Code that has not been
setup on the "I" screen, the computer beeps and gives the
message "Inventory Item # 'XXXXX' not found. Press
The following fields are restricted: Labor Hours 1, Labor
Hours 2, Labor Hours 3, Cost Subcontract, Material
Quantity, Cost and Sell Price. The computer maintains
these fields as you enter the individual line items on the
lower part of this screen.
How an Assembly is priced and how it prints out on an
invoice, is determined by the code that is used in the
Unit field on the "I" screen where the Assembly Code was
setup.
This is used for applications where a group of inventory
items is priced and sold as a unit or assembly. This
screen is used to enter the Assembly code and list all the
individual items under it. The computer calculates the
price of the assembly by adding the List Price of each
item.